I like stateless tokens. We started with stateful tokens: where a generated string acts as a unique identifier for a resource, and the resource itself is looked up separately. For example, your sr.ht OAuth token is a stateful token: we just generate a random number and hand it to you, something like “a97c4aeeec705f81539aa”. To find the information associated with this token, we query the database — our local state — to find it.
Click here to skip the context and read the actual announcement ->But, increasingly, we’ve been using stateless tokens, which are a bloody good idea. The idea is that, instead of using random numbers, you encode the actual state you need into the token. For example, your sr.ht login session cookie is a JSON blob which is encrypted and base64 encoded. Rather than associating your session with a record in the database, we just decrypt the cookie when your browser sends it to us, and the session information is right there. This improves performance and simplicity in a single stroke, which is a huge win in my book.
There is one big problem, though: stateless tokens tend to be a lot larger than their stateful counterparts. For a stateful token, we just need to generate enough random numbers to be both unique and unpredictable, and then store the rest of the data elsewhere. Not so for a stateless token, whose length is a function of the amount of state which has been sequestered into it. Here’s an example: the cursor fields on the new GraphQL APIs are stateless. This is one of them:
gAAAAABe7-ysKcvmyavwKIT9k1uVLx_GXI6OunjFIHa3OJmK3eBC9NT6507PBr1WbuGtjlZSTYLYvicH2EvJXI1eAejR4kuNExpwoQsogkE9Ua6JhN10KKYzF9kJKW0hA_-737NurotB
A whopping 141 characters long! It’s hardly as convenient to lug this monster around. Most of the time it’ll be programs doing the carrying, but it’s still annoying when you’re messing with the API and debugging your programs. This isn’t an isolated example, either: these stateless tokens tend to be large throughout sr.ht.
In general, JSON messages are pretty bulky. They represent everything as text, which can be 2x as inefficient for certain kinds of data right off the bat. They’re also self-describing: the schema of the message is encoded into the message itself; that is, the names of fields, hierarchy of objects, and data types.
There are many alternatives that attempt to address this problem, and I considered many of them. Here were a selected few of my conclusions:
- protobuf: too complicated and too fragile, and I’ve never been fond of the generated code for protobufs in any language. Writing a third-party protobuf implementation would be a gargantuan task, and there’s no standard. RPC support is also undesirable for this use-case.
- Cap’n Proto: fixed width, alignment, and so on — good for performance, bad for message size. Too complex. RPC support is also undesirable for this use-case. I also passionately hate C++ and I cannot in good faith consider something which makes it their primary target.
- BSON: MonogoDB implementation details have leaked into the specification, and it’s extensible in the worst way. I appreciate that JSON is a closed spec and no one is making vendor extensions for it — and, similarly, a diverse extension ecosystem is not something I want to see for this technology. Additionally, encoding schema into the message is wasting space.
- MessagePack: ruled out for similar reasons: too much extensibility, and the schema is encoded into the message, wasting space.
- CBOR: ruled out for similar reasons: too much extensibility, and the schema is encoded into the message. Has the advantage of a specification, but the disadvantage of that spec being 54 pages long.
There were others, but hopefully this should give you an idea of what I was thinking about when evaluating my options.
There doesn’t seem to be anything which meets my criteria just right:
- Optimized for small messages
- Standardized
- Easy to implement
- Universal — little to no support for extensions
- Simple — no extra junk that isn’t contributing to the core mission
The solution is evident.
BARE: Binary Application Record Encoding
BARE meets all of the criteria:
- Optimized for small messages: messages are binary, not self-describing, and have no alignment or padding.
- Standardized & simple: the specification is just over 1,000 words — shorter than this blog post.
- Easy to implement: the first implementation (for Go) was done in a single weekend (this weekend, in fact).
- Universal: there is room for user extensibility, but it’s done in a manner which does not require expanding the implementation nor making messages which are incompatible with other implementations.
Stateless tokens aren’t the only messages that I’ve wanted a simple binary encoding for. On many occasions I’ve evaluated and re-evaluated the same set of existing solutions, and found none of them quite right. I hope that BARE will help me solve many of these problems in the future, and I hope you find it useful, too!
The cursor token I shared earlier in the article looks like this when encoded with BARE:
gAAAAABe7_K9PeskT6xtLDh_a3JGQa_DV5bkXzKm81gCYqNRV4FLJlVvG3puusCGAwQUrKFLO-4LJc39GBFPZomJhkyqrowsUw==
100 characters (41 fewer than JSON), which happens to be the minimum size of a padded Fernet message. If we compare only the cleartext:
JSON: eyJjb3VudCI6MjUsIm5leHQiOiIxMjM0NSIsInNlYXJjaCI6bnVsbH0=
BARE: EAUxMjM0NQA=
Much improved!
BARE also has an optional schema language for defining your message structure. Here’s a sample:
type PublicKey data<128>
type Time string # ISO 8601
enum Department {
ACCOUNTING
ADMINISTRATION
CUSTOMER_SERVICE
DEVELOPMENT
# Reserved for the CEO
JSMITH = 99
}
type Customer {
name: string
email: string
address: Address
orders: []{
orderId: i64
quantity: i32
}
metadata: map[string]data
}
type Employee {
name: string
email: string
address: Address
department: Department
hireDate: Time
publicKey: optional
metadata: map[string]data
}
type Person (Customer | Employee)
type Address {
address: [4]string
city: string
state: string
country: string
}
You can feed this into a code generator and get types which can encode & decode these messages. But, you can also describe your schema just using your language’s existing type system, like this:
type Coordinates struct {
X uint // uint
Y uint // uint
Z uint // uint
Q *uint // optional<uint>
}
func main() {
var coords Coordinates
payload := []byte{0x01, 0x02, 0x03, 0x01, 0x04}
err := bare.Unmarshal(payload, &coords)
if err != nil {
panic(err)
}
fmt.Printf("coords: %d, %d, %d (%d)\n", /* coords: 1, 2, 3 (4) */
coords.X, coords.Y, coords.Z, *coords.Q)
}
Bonus: you can get the schema language definition for this struct with
schema.SchemaFor(coords)
.
BARE is under development
There are some possible changes that could come to BARE before finalizing the specification. Here are some questions I’m thinking about:
- Should the schema language include support for arbitrary annotations to inform code generators? I’m inclined to think “no”, but if you use BARE and find yourself wishing for this, tell me about it.
- Should BARE have first-class support for bitfield enums?
- Should maps be ordered?
Errata
- This article was originally based on an older version of the draft specification, and was updated accordingly.