Today’s update is especially exciting, because today marks the 1 year anniversary of Sourcehut opening it’s alpha to public registration. I wrote a nice long article which goes into detail about what Sourcehut accomplished in 2019, what’s to come for 2020, and it lays out the entire master plan for your consideration. Be sure to give that a look if you have the time. I haven’t slowed down on my other projects, though, so here’re some more updates!
I’ve been pushing hard on the VR work this month, with lots of help from Simon Ser. We’ve put together wxrc - Wayland XR Compositor - which does what it says on the tin. It’s similar to what you’ve seen in my earlier updates, but it’s a bespoke C project instead of a Godot-based compositor, resulting in something much lighter weight and more efficient. The other advantage is that it’s based on OpenXR, thanks to our many contributions to Monado, an open-source OpenXR runtime - the previous incarnations were based on SteamVR, which is a proprietary runtime and proprietary API. We’ve also got 3D Wayland clients working as of this week, check out our video:
This work has generated more patches for a large variety of projects - Mesa, Wayland, Xorg, wlroots, sway, new Vulkan and OpenXR standards, and more. This is really cross-cutting work and we’re making improvements across the whole graphics ecosystem to support it.
Speaking of Wayland, the upcoming Sway release is looking like it’s going to be really good. I mentioned this last month, but we’re still on track for getting lots of great features in - VNC support, foreign toplevel management (taskbars), input latency reductions, drawing tablet support, and more. I’m pretty excited. I wrote chapters 9 and 9.1 for the Wayland book this month as well.
In aerc news, thanks entirely to its contributors and not to me, lots of new features have been making their way in. Message templates are one of them, which you can take advantage of to customize the reply and forwarded message templates, or make new templates of your own. aerc has learned AUTH LOGIN support as well, and received a number of bugfixes. ctools has also seen a number of patches coming in, including support for echo, tee, and nohup, along with several bug fixes.
In totally off-the-wall news, I’ve started a page cataloguing my tools and recommendations for Japanese language learners.
That’s all I’ve got for you today, I hope it’s enough! Thank you for your continued love and support, I’m really proud to be able to work on these projects for you.
Are you a free software maintainer who is struggling with stress, demanding users, overwork, or any other social problems in the course of your work? Please email me — I know how you feel, and I can lend a sympathetic ear and share some veteran advice.
Articles from blogs I follow around the net
Reaching 95%-ile isn't very impressive because it's not that hard to do. I think this is one of my most ridiculable ideas. It doesn't help that, when stated nakedly, that sounds elitist. But I think it's just the opposite: most people can …via Dan Luu February 7, 2020
This post gives an overview of the recent updates to the Writing an OS in Rust blog and the corresponding libraries and tools. blog_os The repository of the Writing an OS in Rust blog received the following updates: Move #[global_allocator] into allocator mo…via Writing an OS in Rust February 1, 2020
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