Understanding fees are a really confusing part of supporting creators of things you like. I provide a few ways for people to support my work, and my supporters can struggle to understand the differences between them. It comes down to fees, of which there are several kinds (note: I just made these terms up):
- Transaction fees are charged by the payment processor (the company that takes down your card number and runs the transaction with your bank). These are typically in the form of a percentage of the transaction plus a few cents.
- Platform fees are charged by the platform (e.g. Patreon) to run their operation, typically in the form of a fixed percentage of the transaction.
- Withdrawal fees are charged to move money from the platform to the creator’s bank account. These vary depending on the withdrawal processor.
- Taxes are also implicated, depending on how much the creator makes.
All of this adds up to a very confusing picture. I’ve made a calculator to help you sort it out.
Note: For an up-to-date calculation of Patreon’s fees, see the follow-up post.
Only the typical Stripe fee is applied.
Note: I am the author of fosspay, if you didn’t already know.
Articles from blogs I follow around the net
We are excited to launch the new Go official swag and merch store shipping worldwide. We are even more excited to announce that 100% of the proceeds from the Go store go directly to GoBridge. GoBridge is a non-profit organization focused on building bridges…via The Go Programming Language Blog July 18, 2019
This is a psuedo-transcript for a talk given at Deconstruct 2019. To make this accessible for people on slow connections as well as people using screen readers, the slides have been replaced by in-line text (the talk has ~120 slides; at an average of 20 k…via Dan Luu July 12, 2019
This post gives an overview of the recent updates to the Writing an OS in Rust blog and the used libraries and tools. My focus this month was to finish the Heap Allocation post, on which I had been working since March. I originally wanted to include a sect…via Writing an OS in Rust July 6, 2019
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